// ./p6-cozy-cottages.yml #define DEBUG 0 #include <bits/stdc++.h> using namespace std; // Defines #define fs first #define sn second #define pb push_back #define eb emplace_back #define mpr make_pair #define mtp make_tuple #define all(x) (x).begin(), (x).end() // Basic type definitions #if __cplusplus == 201703L // CPP17 only things template <typename T> using opt_ref = optional<reference_wrapper<T>>; // for some templates #endif using ll = long long; using ull = unsigned long long; using ld = long double; using pii = pair<int, int>; using pll = pair<long long, long long>; #ifdef __GNUG__ // PBDS order statistic tree #include <ext/pb_ds/assoc_container.hpp> // Common file #include <ext/pb_ds/tree_policy.hpp> using namespace __gnu_pbds; template <typename T, class comp = less<T>> using os_tree = tree<T, null_type, comp, rb_tree_tag, tree_order_statistics_node_update>; template <typename K, typename V, class comp = less<K>> using treemap = tree<K, V, comp, rb_tree_tag, tree_order_statistics_node_update>; // HashSet #include <ext/pb_ds/assoc_container.hpp> template <typename T, class Hash> using hashset = gp_hash_table<T, null_type, Hash>; template <typename K, typename V, class Hash> using hashmap = gp_hash_table<K, V, Hash>; const ll RANDOM = chrono::high_resolution_clock::now().time_since_epoch().count(); struct chash { ll operator()(ll x) const { return x ^ RANDOM; } }; #endif // More utilities int SZ(string &v) { return v.length(); } template <typename C> int SZ(C &v) { return v.size(); } template <typename C> void UNIQUE(vector<C> &v) { sort(v.begin(), v.end()); v.resize(unique(v.begin(), v.end()) - v.begin()); } template <typename T, typename U> void maxa(T &a, U b) { a = max(a, b); } template <typename T, typename U> void mina(T &a, U b) { a = min(a, b); } const ll INF = 0x3f3f3f3f, LLINF = 0x3f3f3f3f3f3f3f3f; const int MN = 1e6 + 1; int N, K, A[MN]; int cnt[MN], endLocOf[MN], finalPos[MN]; // idx i stores A[(i-K)%N], so 1s don't move and >1s move left each step bool done[MN]; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cin >> N >> K; vector<int> nolocs, zlocs; for (auto i = 0; i < N; i++) { cin >> A[i]; if (A[i] > 1) nolocs.pb(i); if (A[i] == 0) zlocs.pb(i); } // we compute number of times each "A[i] > 1" fills in a 0 deque<int> dq; auto f = [&] () { for (auto i = N-1; i >= 0; i--) { if (A[i] == 0) { while (!dq.empty() && cnt[dq[0]%N] + 1 >= A[dq[0]%N]) dq.pop_front(); if (!dq.empty() && !done[i] && dq[0]-i <= K) { int idx = dq[0]%N; cnt[idx]++; endLocOf[idx] = i; done[i] = true; } } else if (A[i] > 1) dq.push_front(i); } }; f(); // do it once for (auto &x : dq) x += N; f(); // do it again for wrap-around // compute finalPos values // some values may overwrite others, so we do this in a specific order // first any value that was initially > 1 is set to 1 for (auto i : nolocs) finalPos[i] = 1; // any value set to 0 or 1 is just either 0 or 1 for (auto i = 0; i < N; i++) { if (A[i] == 0) finalPos[i] = done[i]; else if (A[i] == 1) finalPos[i] = 1; } // any value > 1 is first done by values that ended up becoming 1 for (auto i = 0; i < N; i++) { if (A[i] > 1 && A[i] - cnt[i] == 1) finalPos[endLocOf[i]] = A[i] - cnt[i]; } // other values > 1 are set after since they may overwrite them for (auto i = 0; i < N; i++) { if (A[i] > 1 && A[i] - cnt[i] > 1) { int newPos = ((i - K) % N + N) % N; finalPos[newPos] = A[i] - cnt[i]; } } // output values, note that finalPos is shifted by K for (auto i = 0; i < N; i++) { int actual = ((i - K) % N + N) % N; cout << finalPos[actual] << " \n"[i == N-1]; } return 0; }